Spartan is much more generous with the equipment you can find and the amount of bullets lying around, while Survival requires you to manage supplies carefully. Before you start you can choose either to play the Spartan version or the Survival style. The availability of the air filters and bullets all depend on what difficulty and what version of the game you decide to play. What little music there is is very well composed too, with the main theme being particularly memorable. The voice acting of the main cast is good, though some of the NPCs sound a bit off. Those aren’t the only noises that can invoke uneasiness as the various sounds of the Metro itself, from the creaks of the metal to other sounds you can’t quite place pierce the silence. Then you have Arytom’s laborious breaths as his gas mask filters wear out, and you hope you have more in reserve so you don’t die. You have to decide on the spot if you have enough bullets to survive a wave, or if you can run to your goal. It can be a bit strange seeing someone get killed by a point blank bullet, only later to see that same face serving drinks at a station bar. However what can’t be ignored is how often certain models are recycled through the games. The character models have all had an upgrade and they look a lot smoother with a lot more details discernible on their faces. That’s not to say that cloudy skies are the only weather types you’ll get as storms lash the landscape, with rain falling hard, even the winds have weight as they impaired movement. I personally believe that this brightness works as it gives a stark contrast to the tunnels you spend much of your time in. The originals had incredibly dark, grey skies, but here the clouds and the snow seemed whiter, giving a rather peaceful look to the nuked city. Visually the thing that is most apparent, especially walking through the ruins of Moscow, is that Redux looks brighter. Since Redux is a new generation upgrade of two last generation games, one of the main focuses will be the way the titles look, feel, and sound. Now both games sit together offering two looks at post apocalyptic Moscow, with the character Artyom being the guide. At that time it had been a rather large amount of time between playing that and its predecessor, Metro 2033, so comparisons were done with a bit of a hazy memory. It’s a rarity in reviewing when you put a game through the process a second time, but that’s what I found myself doing with one half of 4A’s Metro Redux collection, Last Light.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |